Although I’m both a science nerd and a video game fan, those interests don’t intersect often. Scientist characters in video games are often feared (or laughed at) from a distance, rather than being understandable or sympathetic. Worse, they are usually locked into two narrow roles:
The “Mad scientist” – a friendly yet distant and absent-minded tinkerer, whose inventions take on a life of their own or wind up as destructive rather than helpful.
The “Bad scientist”- a character who focuses entirely on their intellect and considers themselves superior to non-scientists. They can be obsessed with finishing their research or completing their next latest invention, regardless of its use or consequences. Many take utiliarianism to an extreme, seeing no problem with immoral or hurtful acts if they might achieve a greater good.